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ISBN10: 0071420835 | ISBN13: 9780071420839

Introduction THROW ANOTHER ANALOG ON THE DIGITAL FIRE:CONFESSIONS OF A DIGITAL CONTENT CREATOR WHAT HAPPENED TO CONVERGENCE? CHAPTER 1: A DIGITAL PRIMER, SCHUBIN-STYLE CHAPTER 2: ANY CONTENT, ANYWHERE, ANYTIME CHAPTER 3: CONVERGENCE PROGRAMMING IN SPORTS CHAPTER 4: THE NEW DIGITAL CONTENT CONSUMER CHAPTER 5: TOOLS AND THE TRADE CHAPTER 6: THE NONLINEAR AGE CHAPTER 7: DIGITAL RECORDING CHAPTER 8: CGI AND DIGITAL CONTENT CREATION CHAPTER 9: AUDIO: MORE THAN HALF THE PICTURE CHAPTER 10: THE CASE FOR PROFESSIONAL COMMUNICATORS IN A DIGITAL AGE CHAPTER 11: THE PRACTITIONER’S VIEW CHAPTER 12: OPENING ONLINE DOORS FOR RICH MEDIA CHAPTER 13: RICH MEDIA AND LIVESTREAMING MEDIA CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN CHAPTER 15: DATACASTING CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
WHAT HAPPENED TO CONVERGENCE? CHAPTER 1: A DIGITAL PRIMER, SCHUBIN-STYLE CHAPTER 2: ANY CONTENT, ANYWHERE, ANYTIME CHAPTER 3: CONVERGENCE PROGRAMMING IN SPORTS CHAPTER 4: THE NEW DIGITAL CONTENT CONSUMER CHAPTER 5: TOOLS AND THE TRADE CHAPTER 6: THE NONLINEAR AGE CHAPTER 7: DIGITAL RECORDING CHAPTER 8: CGI AND DIGITAL CONTENT CREATION CHAPTER 9: AUDIO: MORE THAN HALF THE PICTURE CHAPTER 10: THE CASE FOR PROFESSIONAL COMMUNICATORS IN A DIGITAL AGE CHAPTER 11: THE PRACTITIONER’S VIEW CHAPTER 12: OPENING ONLINE DOORS FOR RICH MEDIA CHAPTER 13: RICH MEDIA AND LIVESTREAMING MEDIA CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN CHAPTER 15: DATACASTING CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 2: ANY CONTENT, ANYWHERE, ANYTIME CHAPTER 3: CONVERGENCE PROGRAMMING IN SPORTS CHAPTER 4: THE NEW DIGITAL CONTENT CONSUMER CHAPTER 5: TOOLS AND THE TRADE CHAPTER 6: THE NONLINEAR AGE CHAPTER 7: DIGITAL RECORDING CHAPTER 8: CGI AND DIGITAL CONTENT CREATION CHAPTER 9: AUDIO: MORE THAN HALF THE PICTURE CHAPTER 10: THE CASE FOR PROFESSIONAL COMMUNICATORS IN A DIGITAL AGE CHAPTER 11: THE PRACTITIONER’S VIEW CHAPTER 12: OPENING ONLINE DOORS FOR RICH MEDIA CHAPTER 13: RICH MEDIA AND LIVESTREAMING MEDIA CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN CHAPTER 15: DATACASTING CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 4: THE NEW DIGITAL CONTENT CONSUMER CHAPTER 5: TOOLS AND THE TRADE CHAPTER 6: THE NONLINEAR AGE CHAPTER 7: DIGITAL RECORDING CHAPTER 8: CGI AND DIGITAL CONTENT CREATION CHAPTER 9: AUDIO: MORE THAN HALF THE PICTURE CHAPTER 10: THE CASE FOR PROFESSIONAL COMMUNICATORS IN A DIGITAL AGE CHAPTER 11: THE PRACTITIONER’S VIEW CHAPTER 12: OPENING ONLINE DOORS FOR RICH MEDIA CHAPTER 13: RICH MEDIA AND LIVESTREAMING MEDIA CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN CHAPTER 15: DATACASTING CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 6: THE NONLINEAR AGE CHAPTER 7: DIGITAL RECORDING CHAPTER 8: CGI AND DIGITAL CONTENT CREATION CHAPTER 9: AUDIO: MORE THAN HALF THE PICTURE CHAPTER 10: THE CASE FOR PROFESSIONAL COMMUNICATORS IN A DIGITAL AGE CHAPTER 11: THE PRACTITIONER’S VIEW CHAPTER 12: OPENING ONLINE DOORS FOR RICH MEDIA CHAPTER 13: RICH MEDIA AND LIVESTREAMING MEDIA CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN CHAPTER 15: DATACASTING CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 8: CGI AND DIGITAL CONTENT CREATION CHAPTER 9: AUDIO: MORE THAN HALF THE PICTURE CHAPTER 10: THE CASE FOR PROFESSIONAL COMMUNICATORS IN A DIGITAL AGE CHAPTER 11: THE PRACTITIONER’S VIEW CHAPTER 12: OPENING ONLINE DOORS FOR RICH MEDIA CHAPTER 13: RICH MEDIA AND LIVESTREAMING MEDIA CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN CHAPTER 15: DATACASTING CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 10: THE CASE FOR PROFESSIONAL COMMUNICATORS IN A DIGITAL AGE CHAPTER 11: THE PRACTITIONER’S VIEW CHAPTER 12: OPENING ONLINE DOORS FOR RICH MEDIA CHAPTER 13: RICH MEDIA AND LIVESTREAMING MEDIA CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN CHAPTER 15: DATACASTING CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 12: OPENING ONLINE DOORS FOR RICH MEDIA CHAPTER 13: RICH MEDIA AND LIVESTREAMING MEDIA CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN CHAPTER 15: DATACASTING CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 14: THE IMPORTANCE OF WEB-SITE DESIGN CHAPTER 15: DATACASTING CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 16: THE VIDEO “PRINTING PRESS” CHAPTER 17: THE DTV TRANSITION CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 18: FORGET HDTV; GET HDTV! CHAPTER 19: THE PROMISE OF DIGITAL INTERACTIVE TELEVISION CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 20: 2000: INTERACTIVE ENHANCED TELEVISION—A HISTORICAL AND CRITICAL PERSPECTIVE CHAPTER 21: DIGITAL CENTRAL CASTING CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 22: PRODUCTION AND POST-PRODUCTION FOR 4:3 AND 16:9 CHAPTER 23: TELEVISION: THE “HIGH DEFINITION” CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 24: IN SEARCH OF THE NEW VIEWING EXPERIENCE CHAPTER 25: COMING TO A THEATRE NEAR YOU:DIGITAL CINEMA CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 26: USING 1080/24P OR 1080/60I FOR DIVERSE PRODUCTION APPLICATIONS CHAPTER 27: LOW-REZ CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
CHAPTER 28: INTERVIEW WITH GEORGE LUCAS:BREAKING THE CELLULOID CEILING CHAPTER 29: INTERVIEW WITH JAMES CAMERON:3D DIGITAL HD Glossary Index
Glossary Index
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