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Avatars and Instruction: How Pedagogical Agents Can Improve Digital Learning

Pedagogical agents (avatars) enhance learning by signaling attention, behaving socially, and showing expertise, with stronger effects in STEM and K–12.

  • Science
  • Core
  • Inspire Science
  • 10th Grade
  • 11th Grade
  • 1st Grade
  • 2nd Grade
  • 3rd Grade
  • 4th Grade
  • 5th Grade
  • 6th Grade
  • 7th Grade
  • 8th Grade
  • 9th Grade
  • 12th Grade
  • Elementary School
  • Middle School
  • High School
  • Kindergarten
  • PreK-12
  • Research
  • Reveal Math
  • Research White Paper

Description

This white paper explores the impact of pedagogical agents (avatars) in digital learning environments, emphasizing their ability to enhance learning outcomes through social and interactive features. Research indicates that well-designed agents can improve cognitive and affective benefits, such as motivation and engagement, while signaling relevant information effectively. Studies show that agents are particularly beneficial in STEM contexts, where abstract concepts and perceived difficulty may amplify their effectiveness. Key attributes for optimizing learning include perceived expertise, social interactivity, and the ability to guide attention. The paper also highlights that pedagogical agents are more effective for child and adolescent learners compared to adults, suggesting promising applications for K–12 education. Importantly, while some studies show mixed results, no evidence suggests that pedagogical agents negatively impact learning outcomes.

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