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ISBN10: 0071357807 | ISBN13: 9780071357807

Chapter 1. Five Games to Make You a Naturally Funny Trainer. Chapter 2. Five Games to Enhance Creative Thiking and Problem-Solving Skills. Chapter 3. Five Games to Create Intrinsically Motivating Managers. Chapter 4. Five Games to Construct Creative, Cooperative Teams. Chapter 5. Five Games to Help People Deal with Change. Chapter 6. Five Games to Develop Relaxed, Engaging Speakers. Chapter 7. Five Games to Increase Emotional Intelligence. Chapter 8. Five Games to Reduce Workplace Negativity. Chapter 9. Five Games to Help Employees Deal with Difficult People. Chapter 10. Five Games to Take the Fear Out of Assertiveness.
Chapter 3. Five Games to Create Intrinsically Motivating Managers. Chapter 4. Five Games to Construct Creative, Cooperative Teams. Chapter 5. Five Games to Help People Deal with Change. Chapter 6. Five Games to Develop Relaxed, Engaging Speakers. Chapter 7. Five Games to Increase Emotional Intelligence. Chapter 8. Five Games to Reduce Workplace Negativity. Chapter 9. Five Games to Help Employees Deal with Difficult People. Chapter 10. Five Games to Take the Fear Out of Assertiveness.
Chapter 5. Five Games to Help People Deal with Change. Chapter 6. Five Games to Develop Relaxed, Engaging Speakers. Chapter 7. Five Games to Increase Emotional Intelligence. Chapter 8. Five Games to Reduce Workplace Negativity. Chapter 9. Five Games to Help Employees Deal with Difficult People. Chapter 10. Five Games to Take the Fear Out of Assertiveness.
Chapter 7. Five Games to Increase Emotional Intelligence. Chapter 8. Five Games to Reduce Workplace Negativity. Chapter 9. Five Games to Help Employees Deal with Difficult People. Chapter 10. Five Games to Take the Fear Out of Assertiveness.
Chapter 9. Five Games to Help Employees Deal with Difficult People. Chapter 10. Five Games to Take the Fear Out of Assertiveness.
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