An Introduction to Object-Oriented Programming with Java https://www.mheducation.com/cover-images/Jpeg_400-high/0073523305.jpeg 5 9780073523309 An Introduction to Object-Oriented Programming with Java takes a full-immersion approach to object-oriented programming. Proper object-oriented design practices are emphasized throughout the book. Students learn how to use the standard classes first, then learn to design their own classes. Wu uses a gentler approach to teaching students how to design their own classes, separating the coverage into two chapters. GUI coverage is also located independently in the back of the book and can be covered if desired. Wu also features a robust set of instructors' materials including PowerPoint slides, code samples, and quiz questions.
An Introduction to Object-Oriented Programming with Java

An Introduction to Object-Oriented Programming with Java

5th Edition
By C. Thomas Wu
ISBN10: 0073523305
ISBN13: 9780073523309
Copyright: 2010
Product Details +
09780073523309

Purchase Options

Students, we’re committed to providing you with high-value course solutions backed by great service and a team that cares about your success. See tabs below to explore options and pricing. Don't forget, we accept financial aid and scholarship funds in the form of credit or debit cards.

Hardcopy

Currently not available for purchase

Receive via shipping:

  • Bound book containing the complete text
  • Full color
  • Hardcover or softcover

What are my shipping options?


ISBN10: 0073523305 | ISBN13: 9780073523309

Purchase

$126.22

The estimated amount of time this product will be on the market is based on a number of factors, including faculty input to instructional design and the prior revision cycle and updates to academic research-which typically results in a revision cycle ranging from every two to four years for this product. Pricing subject to change at any time.

Program Details

Chapter 0 Introduction to Computers and Programming Languages

Chapter 1 Introduction to Object-Oriented Programming and Software Development

Chapter 2 Getting Started with Java

Chapter 3 Numerical Data

Chapter 4 Defining Your Own Classes - Part 1

Chapter 5 Selection Statements

Chapter 6 Repetition Statements

Chapter 7 Defining Your Own Classes - Part 2

Chapter 8 Exceptions and Assertions

Chapter 9 Characters and Strings

Chapter 10 Arrays and Collections

Chapter 11 Sorting and Searching

Chapter 12 File Input and Output

Chapter 13 Inheritance and Polymorphism

Chapter 14 GUI and Event-Driven Programming

Chapter 15 Recursive Algorithms

Appendix A How to Run Java Programs

Appendix B Sample Programs

Appendix C Standard Classes and Interfaces

Appendix D UML Diagrams