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ISBN10: 0071357815 | ISBN13: 9780071357814

Introduction. Image Represenation. Scan Conversion. Two-Dimensional Transformations. Two-Dimensional Viewing and Clipping. Three-Dimensional Transformations. Mathematics of Projection. Three-Dimensional viewing and Clipping. Geometric Represenation. Hidden Surfaces. Color and Shading Models. Ray Tracing. Mathematics for Two-Dimensional Computer Graphics. Mathematics for Three-Dimensional Computer Graphics.
Scan Conversion. Two-Dimensional Transformations. Two-Dimensional Viewing and Clipping. Three-Dimensional Transformations. Mathematics of Projection. Three-Dimensional viewing and Clipping. Geometric Represenation. Hidden Surfaces. Color and Shading Models. Ray Tracing. Mathematics for Two-Dimensional Computer Graphics. Mathematics for Three-Dimensional Computer Graphics.
Two-Dimensional Viewing and Clipping. Three-Dimensional Transformations. Mathematics of Projection. Three-Dimensional viewing and Clipping. Geometric Represenation. Hidden Surfaces. Color and Shading Models. Ray Tracing. Mathematics for Two-Dimensional Computer Graphics. Mathematics for Three-Dimensional Computer Graphics.
Mathematics of Projection. Three-Dimensional viewing and Clipping. Geometric Represenation. Hidden Surfaces. Color and Shading Models. Ray Tracing. Mathematics for Two-Dimensional Computer Graphics. Mathematics for Three-Dimensional Computer Graphics.
Geometric Represenation. Hidden Surfaces. Color and Shading Models. Ray Tracing. Mathematics for Two-Dimensional Computer Graphics. Mathematics for Three-Dimensional Computer Graphics.
Color and Shading Models. Ray Tracing. Mathematics for Two-Dimensional Computer Graphics. Mathematics for Three-Dimensional Computer Graphics.
Mathematics for Two-Dimensional Computer Graphics. Mathematics for Three-Dimensional Computer Graphics.
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