My Account Details

ISBN10: 0072253630 | ISBN13: 9780072253634

Step 1 . Download Adobe Digital Editions to your PC or Mac desktop/laptop.
Step 2. Register and authorize your Adobe ID (optional). To access your eBook on multiple devices, first create an Adobe ID at account.adobe.com. Then, open Adobe Digital Editions, go to the Help menu, and select "Authorize Computer" to link your Adobe ID.
Step 3. Open Your eBook. Use Adobe Digital Editions to open the file. If the eBook doesn’t open, contact customer service for assistance.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Learn object-oriented programming in no time with help from this easy-to-understand guide, ideal for novice and expert programmers alike. Discover why objects are so successful as the model for this type of programming and how objects are classified. Distinguish between how people see the world and how computers “see” it. Learn about attributes and methods, inheritance, polymorphism, real-world and case modeling, object-oriented programming languages, and much more. Each chapter ends with a quiz, culminating in a final exam at the end of the book so you can test your knowledge.
Ch. 1: A Look at How We See the World
Ch. 2: A Look at How Computers See the World
Ch. 3: Identifying and Describing Objects
Ch. 4: What is a Class?
Ch. 5: Attributes and Methods
Ch. 6: Encapsulation
Ch. 7: Inheritance
Ch. 8: Polymorphism
Ch. 9: Abstraction
Ch. 10: Real World Modelling
Ch. 11: Collaboration
Ch. 12: Case Modeling
Ch. 13: Class Diagrams
Ch. 14: Interfaces
Ch. 15: OOP Programming Languages
Need support? We're here to help - Get real-world support and resources every step of the way.