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Objective: Students will demonstrate open-mindedness and curiosity.
Estimated Duration: 15-20 minutes
Description: Curiosity is having a strong desire to learn or know something. Curious students not only ask questions, but they actively seek out the answers. Curiosity supercharges learning.
The greatest advantage of curiosity lies in its ability to motivate learning in areas of life that are meaningful to the learner. It points students toward the knowledge, skills, relationships, and experiences that will make their lives full and rewarding.
Before beginning this activity, show students a variety of examples of creative works. Discuss how the examples show different forms of creativity.
This activity will get students to use their creativity skills by drawing what they wonder about animals, people, and places.
Teachable Moments: To help students have an open-mind and think creatively:
Find this activity in the student portfolio
Objective: Students will identify solutions for problems.
Estimated Duration: 15 minutes
Description: Problem-solving is a foundational skill for students to learn, that allows other skills such as creativity and innovation to thrive. When students face problems or conflict in their everyday lives, problem-solving skills become essential.
Rather than becoming frustrated when confronted with the problem—such as a disagreement with a friend or a lost toy—problem-solving skills allow students to manage their emotions, think creatively, and discover thoughtful solutions.
Before beginning this activity, ask students to think about a problem that has happened to them. It could be a big problem or a small problem. Lead a discussion to brainstorm ways to solve the problem.
Let students come up with their own solutions and work through the problem-solving process. Allow students to be creative with their solutions.
In this activity, students will be asked to name a problem they have. Then, they will be asked to draw the strategy they will use to solve their problem. They will have a wheel of problem-solving strategies to choose from.
Teachable Moments: To help students determine solutions for problems:
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Objective: Students will be able to understand the importance of making good choices for themselves and others.
Estimated Duration: 15 minutes
Description: Learning how to be a decision-maker is a lifelong skill, so it is important that students at this age begin by understanding what good choices are.
Start by teaching students that good choices help to keep them safe, healthy, and happy. Good choices should make them feel good about themselves as well as how they treat others.
Before beginning this activity with students, talk to them about what a good choice is. Ask them to share good choices that they make for themselves and others.
This activity will help students understand good choices. They will color the examples of good choices.
Teachable Moments: To help students understand what good choices are:
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Objective: Students will understand what it means to be responsible.
Estimated Duration: 15 minutes
Description: Being responsible means to be accountable for what you do, for your actions and behavior. It is doing the right thing at the right time, so others can trust and depend on you.
Before beginning this activity, ask students to tell you what it means to be responsible. Give them examples of how you are responsible. Ask them to share examples.
This activity will help students think about being responsible. They will circle pictures that show responsibility and cross out ones that do not.
Teachable Moments: To help students be responsible:
Estimated Duration: 25-30 minutes
Go to other SEL competencies in this book (Primary 1 - Grades PreK–K):
The teaching suggestions only work in accompaniment with the student portfolio, which has all the activity pages.
The teaching suggestions here are also available within a PDF of the entire teacher's manual.