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Objective-C for iPhone Developers, A Beginner's Guide

ISBN10: 0071703292 | ISBN13: 9780071703291

Objective-C for iPhone Developers, A Beginner's Guide
ISBN10: 0071703292
ISBN13: 9780071703291
By James Brannan

Step 1 . Download Adobe Digital Editions to your PC or Mac desktop/laptop.

Step 2. Register and authorize your Adobe ID (optional). To access your eBook on multiple devices, first create an Adobe ID at account.adobe.com. Then, open Adobe Digital Editions, go to the Help menu, and select "Authorize Computer" to link your Adobe ID.

Step 3. Open Your eBook. Use Adobe Digital Editions to open the file. If the eBook doesn’t open, contact customer service for assistance.

Essential Skills--Made Easy! Create your own iPhone and Mac OS X applications with ease. Objective-C for iPhone Developers: A Beginner's Guide shows you how to use the Objective-C programming language, Apple's Foundation framework, the iPhone SDK, and the Xcode development environment. The first stop for aspiring iPhone developers, this hands-on guide teaches you how to create versatile, innovative, and marketable apps in no time. Real-world examples throughout the book correspond with downloadable Xcode projects and video tutorials so you can get started with your first app right away. Designed for Easy Learning Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Ask the Expert--Q&A sections filled with bonus information and helpful tips Try This--Hands-on exercises that show you how to apply your skills Notes--Extra information related to the topic being covered Tips--Helpful reminders or alternative ways of doing things Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated Ready-to-use code at www.mhprofessional.com/computingdownload and www.jamesabrannan.com

1 Exploring the iPhone SDK and Basic Programming
2 Primitive Data Types and Operators
3 Flow Control Statements, Arrays, and Structures
4 Classes, Objects, and Messaging
5 Memory Management and Properties
6 Inheritance
7 Protocols and Categories
8 Some Foundation Framework Classes
9 File Handling
10 Property Lists, NSCopy, and Archiving
11 Selectors and Targets
12 The Model View Controller Design Pattern

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